Ski Crazed | |
---|---|
![]() | |
Developer(s) | JAM Software |
Publisher(s) | Baudville |
Designer(s) | Jason Rubin |
Programmer(s) |
|
Artist(s) | Jason Rubin |
Platform(s) | Apple II |
Release | October 1987 |
Genre(s) | Sports (alpine skiing) |
Mode(s) | Single-player |
Ski Crazed is a 1987 skiing video game developed by JAM Software and published by Baudville for Apple II systems. The game requires players to master skiing, avoid hazards, and achieve high performance percentages to qualify for a tournament on Mount Kilimanjaro, with the option of creating and skiing custom slopes.
High school friends Andy Gavin and Jason Rubin founded JAM Software in 1984 to develop games for the Apple II. Bureaucratic challenges in distributing an educational game shifted their focus to entertainment. Ski Stud, later renamed Ski Crazed, was coded by Rubin and optimized by Gavin, the pair overcoming technical limitations to create the graphics.
Initially planning a local Washington, D.C. distribution, Gavin and Rubin licensed the game to Baudville, who published it nationally. The game was a modest critical and commercial success, marking Gavin and Rubin's entry into professional game development and allowing them to invest in their following game, Dream Zone.