Object code

In computing, object code or object module is the product of an assembler or compiler.[1]

In a general sense, object code is a sequence of statements or instructions in a computer language,[2] usually a machine code language (i.e., binary) or an intermediate language such as register transfer language (RTL). The term indicates that the code is the goal or result of the compiling process, with some early sources referring to source code as a "subject program".[3]

  1. ^ "Compiler". TechTarget. Archived from the original on 29 April 2012. Retrieved 1 September 2011. Traditionally, the output of the compilation has been called object code or sometimes an object module.
  2. ^ Aho, Alfred V.; Sethi, Ravi; Ullman, Jeffrey C. (1986). "10 Code Optimization". Compilers: principles, techniques, and tools. Computer Science. Mark S. Dalton. p. 704. ISBN 0-201-10194-7.
  3. ^ Luebbert, William F.; Collom jr., Percy (February 1959). "Signal Corps Research and Development on Automatic Programming of Digital Computers". Communications of the ACM. 2 (2): 22–27. Retrieved 20 July 2025.

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